Riven
The demo for my early development 2D fighter.
The game is meant to be multiplayer peer to peer, but for the web demo online play is disabled (a test offline opponent is used)
You can select avatars which have unique abilities and passives.
Abilities are toggled with QWER and an auto attack that's automatically cast
As of right now there's only one avatar with one set of abilities (Default).
Auto - cooldown: 3.99 seconds , Damage: 3.0
Q - cooldown: 9.99 seconds , Damage: 9.8
W - cooldown: 8.33 seconds , Damage: 5.3
E - cooldown: 9.16 seconds , Damage: 7.2
R - cooldown: 33.32 seconds , Damage: 18.5, Passive: Halve enemy's resistance for 10 seconds
Resistance: Chance to block a hit
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